Research uses muscle activity to move virtual objects

Today's smartphones and computers offer gestural interfaces where information arrives at users’ fingertips with a swipe of a hand. Still, researchers have found that most technology falls short in making people feel as if they’re interacting with virtual objects the same way they would with real objects.

But a team at UW-Madison says it has developed, for the first time, a way to move virtual objects in an immersive virtual reality environment through the use of muscle activity. In addition to making virtual reality more interactive and realistic, the research could have rehabilitation applications for people recovering from injuries or people living with specific disabilities.

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Source: University of Wisconsin - Madison

Researchers:

Robet Radwin (UW–Madison)
Kevin Ponto (School of Human Ecology) 
Karen Chen (LEL)
Ross Tredinnick (LEL)